More ‘No Man’s Sky’

We’re still playing Hello Games’ universe simulator/plutonium shooter/alien-language puzzler.

NEXT WEEK, WE HOPE:

“Kentucky Route Zero: Act I”

SHOW NOTES:

Listen to us talk about “No Man’s Sky” on NPR’s “All Things Considered”

 

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‘Abzû’ & ‘No Man’s Sky’

Do you want to serenely explore an underwater video game world for two hours, or serenely explore an outer-space video game world for infinity?

NEXT WEEK, WE HOPE:

More “No Man’s Sky”

SHOW NOTES:

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‘Batman: The Telltale Series’

Is this the game we need, or the game we deserve?

NEXT WEEK, WE HOPE:

“Abzû.” Still dreaming about finding time “Quadrilateral Cowboy” before “No Man’s Sky.”

SHOW NOTES:

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‘Inside’

‘Inside’

Playdead’s “Inside” rouses us from our summer video-game torpor. A spoiler-free review, followed (at 18:22) by a very spoiler-y discussion of the ending, including JJ’s persuasive theory of What It All Means.

NEXT WEEK, WE HOPE:

“Batman: The Telltale Series.” Maybe “Abzû.” Dreaming about “Quadrilateral Cowboy.”

SHOW NOTES:

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Oculus Rift & Gabriel Winslow-Yost: What I Play

We pre-ordered Rifts in February. They’re both finally here. We talk about “Lucky’s Tale” and compare the hardware to the HTC Vive. Then, Chris talks to Gabriel Winslow-Yost, an editor at the New York Review of Books, about why he plays video games, even when he’s a little ashamed of it.

NEXT WEEK, WE HOPE:

“Inside”

SHOW NOTES:

“Why Would an Adult Man Play Video Games?” by Gabriel Winslow-Yost

Gabriel’s review of “S.T.A.L.K.E.R.” in the New York Review of Books

His NYRB review of Michael W. Clune’s “Gamelife” and Liel Leibovitz’s “God in the Machine”

His N+1 essay on video games

 

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‘Pokémon Go’

Everyone’s playing it. But is it any good?

NEXT WEEK, WE HOPE:

“Lucky’s Tale” and the Oculus Rift. Maybe “Inside.”

SHOW NOTES:

Chris’s review of “Ingress” in the New York Times

 

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Virginia Heffernan: What I Play

Virginia Heffernan, the author of “Magic and Loss: The Internet as Art” and a former TV critic for the New York Times, talks about playing “1010!” on the subway, reaching the top 1,000 on the “Angry Birds” leaderboard, and why the Internet is both a realist work of art and a massively multiplayer online role-playing game.

NEXT WEEK, WE HOPE:

JJ gets his Oculus Rift

SHOW NOTES:

“Magic and Loss: The Internet as Art” by Virginia Heffernan

 

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New Statesman deputy editor Helen Lewis: What I Play

An interview with a British political journalist that isn’t about Brexit: Helen Lewis, the deputy editor of the New Statesman, talks about why “BioShock” is her favorite game, why she plays as Queen Elizabeth in “Civilization,” and what “Fallout 4” might tell us about the future of America.

NEXT WEEK, WE HOPE:

“Magic and Loss” author Virginia Heffernan: What I Play

SHOW NOTES:

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Summer School with NYU’s Frank Lantz

Frank Lantz, the designer of “Drop7” and the director of the New York University department of game design, talks about why “Crackdown” is his favorite game, why video games are worth studying, and which games (“World of Warcraft”! “Galcon”! Poker!) he has spent the most time playing.

NEXT WEEK, WE HOPE:

“Magic and Loss” author Virginia Heffernan: What I Play

SHOW NOTES:

Zeke Virant’s “Soft Body”

McKenzie Wark’s “Gamer Theory”

 

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