You’ve got 11 days left to go see Alejandro González Iñárritu’s virtual-reality installation “Carne y Arena.” We saw it/did it/played it, and tell you why you should, too (if you’re anywhere near Washington, D.C.).
JJ talks about why he liked “Syndicate” more than “Origins,” while Chris begs for Discovery Modes to be retrofitted into every game in the series. Plus a dash of “God of War” (2018) and “Pillars of Eternity II.”
Our instant review of “Solo: A Star Wars Story,” the first “Star Wars” movie to reference “Masters of Teras Kasi,” preceded by a paean to the “God of War” camera.
Our review of Steven Spielberg’s movie *and* Ernest Cline’s book answers the question you’ve been waiting for: What if Halliday had been into walking simulators?
Unknowingly, we have undertaken a journey to become America’s hottest Annapurna Interactive podcast.
Better late than never: We asked 25 of the smartest people we know–game developers, critics, professors of theater and history, comedy writers, political journalists, podcasters–for their favorite video game of 2017, and got 20 answers.
Counting Chris and JJ, that’s 27 people and 20 video games (21 if you count an honorable mention).
STARRING, in order of appearance:
The second game from Annapurna Interactive is a meditative puzzle by Jason Roberts.
The annual “Shall we watch a ‘Star Wars’ movie?” episode of the “Shall We Play a Game?” podcast. WARNING: Do not listen to more than a minute or so if you haven’t seen “The Last Jedi.”
A new Game of the Year contender.
Mike Bithell’s short interactive robot detective fiction–how’s that for a five-word phrase–is good. Plus, JJ reveals the most embarrassing/proud public place he has played his Nintendo Switch. And Chris talks about minivan radio interfaces.