‘Hitman’ & Listener Mail

A review of the new “Hitman” game, which is conveniently called “Hitman.” Then (at 21:32): Are the tastes of video game critics and video game players starting to diverge? Does it matter? Plus (at 19:16), what Barack Obama needs to do when he’s no longer the president.

NEXT WEEK, WE HOPE:

(Even more!) “The Witcher 3” & (Still more!) “Life Is Strange”

SHOW NOTES:

The “Shall We Play a Game?” Steam community

The “Shall We Play a Game?” Steam Curators page

GDC 2016 Field Report: VR Mania

A tightrope walk between the Twin Towers, why noses are the fix for simulator sickness, rhythm violence on the dark side of the moon, and the enduring influence of “Tron.” Chris reports from the Game Developers Conference in San Francisco, where the Oculus Rift, HTC Vive and PlayStation VR were all showing off games this week.

SHOW NOTES:

Chris’s article in The New York Times on his seven favorite VR experiences at GDC

 

‘Oxenfree’ & More ‘Life Is Strange’

A review of “Oxenfree,” a dialogue-driven adventure game about high school students in the Pacific Northwest grappling with a mysterious, supernatural force. Then (at 10:58), a spoiler-y discussion of the second episode of “Life Is Strange,” a dialogue-driven adventure game about high school students in the Pacific Northwest grappling with a mysterious, supernatural force.

NEXT WEEK, WE HOPE:

VR mania at the Game Developers Conference

SHOW NOTES:

The “Shall We Play a Game?” Steam community

The “Shall We Play a Game?” Steam Curators page

‘Superhot’

A review of “Superhot,” the first-person shooter in which time moves when you move. Then (at 10:00), Chris gives his provisional, spoiler-free thoughts about the second episode of “Life Is Strange,” partly to make JJ feel guilty for not playing it this week.

NEXT WEEK, WE HOPE:

“Oxenfree” & (more!!) “Life Is Strange”

SHOW NOTES:

Join the “Shall We Play a Game?” Steam community

Follow the “Shall We Play a Game?” Steam Curators page