A tightrope walk between the Twin Towers, why noses are the fix for simulator sickness, rhythm violence on the dark side of the moon, and the enduring influence of “Tron.” Chris reports from the Game Developers Conference in San Francisco, where the Oculus Rift, HTC Vive and PlayStation VR were all showing off games this week.

SHOW NOTES:

Chris’s article in The New York Times on his seven favorite VR experiences at GDC

 

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