A Rerun of an Episode You Probably Didn’t Hear

A Rerun of an Episode You Probably Didn’t Hear

Eleven days ago, we posted an episode (“More ‘Quantum Break’ and Listener Mail”) that did not reach the overwhelming majority of our listeners, because our RSS feed was broken. So we’re posting it again. If you’ve already heard this, take the week off! It’s a short week! If you haven’t, here’s what we have in store:

Should “Quantum Break” get rid of its shooting? Does it have the funniest optional narrative pick-up in game history? Did you bless the rains down in Africa? Plus, listener mail, and a shocking confession from JJ that will forever change how you listen.

NEXT WEEK, WE HOPE:

“Doom” (really!) and “Overwatch”

SHOW NOTES:

Email us at shallweshow at gmail

Review us on iTunes

Like us on Facebook

Join the “Shall We Play a Game?” Steam community

Follow the “Shall We Play a Game?” Steam Curators page

Follow us on Twitter

Play
‘Dark Souls’

‘Dark Souls’

Keza MacDonald and Jason Killingsworth, the authors of “You Died: The ‘Dark Souls’ Companion,” talk about how “Demon’s Souls” hooked them, whether “Dark Souls” is a 21st-century “Super Mario Bros., ” and why “Souls” players are like figure skaters.

MacDonald is the editor of Kotaku UK and Killingsworth is a writer for Riot Games, the studio behind “League of Legends.”

NEXT WEEK, WE HOPE:

“Doom”

SHOW NOTES:

“You Died: The ‘Dark Souls’ Companion”

Chris’s Wall Street Journal essay on “Dark Souls III”

Chris’s Glixel interview with “Uncharted 4” writer/director Neil Druckmann

 

Email us at shallweshow at gmail

Review us on iTunes

Like us on Facebook

Join the “Shall We Play a Game?” Steam community

Follow the “Shall We Play a Game?” Steam Curators page

Follow us on Twitter

Play
More “Quantum Break,” and Listener Mail

More “Quantum Break,” and Listener Mail

Should “Quantum Break” get rid of its shooting? Does it have the funniest optional narrative pick-up in game history? Did you bless the rains down in Africa? Plus, listener mail, and a shocking confession from JJ that will forever change how you listen.

NEXT WEEK, WE HOPE:

“Doom” and the “Far Harbor” expansion for “Fallout 4”

SHOW NOTES:

Join the “Shall We Play a Game?” Steam community

Follow the “Shall We Play a Game?” Steam Curators page

Review us on iTunes

Follow us on Twitter

Like us on Facebook

Play
More Vive, ‘Quantum Break’ & J.C. Herz

More Vive, ‘Quantum Break’ & J.C. Herz

Playing “Audioshield” in virtual reality on the HTC Vive, the first act of “Quantum Break,” and an interview with J.C. Herz, the first video game critic for the New York Times and the author of “Joystick Nation” and “Learning to Breathe Fire.”

NEXT WEEK, WE HOPE:

“More Quantum Break”

SHOW NOTES:

J.C. Herz’s New York Times columns

J.C. Herz’s website

Play