‘Everything’ & More ‘Mass Effect: Andromeda’

Can a video game do philosophy? Everything in David OReilly’s “Everything” is playable, to try to convey the perspective of, well, everything. Our review.

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NEXT WEEK, WE HOPE:

“Psychonauts,” just ’cause

SHOW NOTES:

Ian Bogost’s review of “Everything” in the Atlantic

Quantic Foundry’s gamer motivation profile

 

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‘Mass Effect: Andromeda’

The truth is…you’re the weak, and I am the tyranny of evil men. But I’m trying, Ringo. I’m trying real hard to be Commander Shepard.

NEXT WEEK, WE HOPE:
“Everything” and more “Mass Effect: Andromeda”

SHOW NOTES:
Chris’s interview with CD Projekt Red founder Marcin Iwiński, in Glixel

‘The Legend of Zelda: Breath of the Wild’ & ‘Robo Recall’

We started Nintendo’s latest masterpiece on the Wii U instead of the Switch, and then rebuilt our finicky VR setups for Epic’s free Oculus Touch shooter. Plus, what game did Chris give up for Lent?

NEXT WEEK, WE HOPE:

“Mass Effect: Andromeda”

SHOW NOTES:

Natasha Dow Schüll’s “Addiction by Design: Machine Gambling in Las Vegas,” recommended by Janet Murray

“How one man lost over 50 pounds playing a VR game,” PC Gamer’s article about Telltale’s Job Stauffer

 

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The End of ‘The Witcher 3’

As always, we bring our listeners the hottest takes on the newest, freshest video games, which is why we just finished “The Witcher 3.”

NEXT WEEK, WE HOPE:

“Robo Recall”

SHOW NOTES:

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‘Torment: Tides of Numenera’ & the GDC awards

It’s Nintendo Switch release day! So of course we give you a smidgen of “Torment: Tides of Numenera,” a smattering of the Independent Games Festival and Game Developers Choice Awards, and a smorgasbord of plans to start a membership drive.

NEXT WEEK, WE HOPE:

“Robo Recall,” and/or The End of “The Witcher 3”

SHOW NOTES:

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Join the “Shall We Play a Game?” Steam community

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