‘Typeshift’ designer Zach Gage

Zach Gage, the designer of mobile games like “SpellTower,” “Really Bad Chess,” “Sage Solitaire,” and 2017’s “Typeshift,” talks to Chris and JJ during a live show from the Play NYC convention. Plus, JJ’s “Tacoma” mini review.

‘Edith Finch’ director Ian Dallas on ‘What Remains of Edith Finch’

Ian Dallas, the creative director of Giant Sparrow, talks about whether Molly starved to death, how he wrote a headline for The Onion that became a self-fulfilling prophecy, and why he wishes he had made an “Edith Finch” level with Weird Al Yankovic.

This is an extended audio version—close to uncut—of Chris’s Rolling Stone interview with Dallas.

‘Tacoma’

Chris Suellentrop and guest critic Chris Plante–now the culture editor of The Verge, soon to be executive editor of Polygon–talk about “Tacoma,” Fullbright’s follow-up to “Gone Home.” No spoilers! We’ll save those for when JJ returns next week.