Ian Dallas, the creative director of Giant Sparrow, talks about whether Molly starved to death, how he wrote a headline for The Onion that became a self-fulfilling prophecy, and why he wishes he had made an “Edith Finch” level with Weird Al Yankovic.
Chris Suellentrop and guest critic Laura Hudson–a contributor to Wired, Slate, The New York Times, and more–talk about “Dream Daddy,” the dad-dating sim that hit No. 1 on Steam.
Chris Suellentrop and guest critic Chris Plante–now the culture editor of The Verge, soon to be executive editor of Polygon–talk about “Tacoma,” Fullbright’s follow-up to “Gone Home.” No spoilers! We’ll save those for when JJ returns next week.
Two divine beasts down, two more to go. Could we play this game forever? Also, some E3 ranting. We’re taking a brief hiatus for the next few weeks. See you (hear us?) in August!
Is the new “Zelda” being graded on a curve? Or is JJ playing it wrong? Can you even play it wrong? Does it matter that there isn’t much of a story? Will Chris ever stop bringing up “Horizon: Zero Dawn”?
At last, we have new Nintendo consoles. Our playthrough of “Breath of the Wild” begins, followed by a spoilercast on the end of Arkane’s “Prey.”
We’re almost finished with Arkane’s “Prey.” Before we gripe about an otherwise excellent game, we answer a listener mail about our “first favorite” video games.
This episode is brought to you by Eddy Boswell-Correa, a listener and Patreon supporter.
We’ve explored Crew Quarters in Arkane’s still-terrific “Prey.” Chris has a quibble, but the spoilers wait until after he talks to Sofija Stefanovic, a Serbian-Australian-New-Yorker writer about her decreasingly quiet longing for a Nintendo Switch.
Do the first eight hours or so of Arkane’s love letter to the immersive sim live up to the promise of the demo? This episode is brought to you by Troy Gilbert, our very first Patreon patron.
Did the hourlong demo for “Prey,” Arkane’s highly referential immersive sim, sell us on playing the whole thing? Can JJ stomach the storyline in “Night in the Woods?” Can Chris get a do-over to explain why he adores “What Remains of Edith Finch”?
The second game from Giant Sparrow, and the first from Annapurna Interactive, is a virtuosic take on the walking simulator.
The Intercept reporter, and former Gawker writer and Valleywag editor, talks about growing up as a Dreamcast kid, playing Yakuza 0 and Persona 5, and what it was like to be in the middle of a Gamergate skirmish.
Ryan Avent of The Economist talks about research that indicates that some people are dropping out of the workforce to play video games. Plus, JJ and Chris are still playing “Persona 5.”
Two video games, one old and one new, about children who navigate fantastical mental landscapes. Not to mention literal subway systems. Plus, the shortest “What I Play” in history.
Everything in David OReilly’s “Everything” is playable, to try to convey the perspective of, well, everything. Our review. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge.
The truth is…you’re the weak, and I am the tyranny of evil men. But I’m trying, Ringo. I’m trying real hard to be Commander Shepard.
We started Nintendo’s latest masterpiece on the Wii U instead of the Switch, and then rebuilt our finicky VR setups for Epic’s free Oculus Touch shooter. Plus, what game did Chris give up for Lent?
As always, we bring our listeners the hottest takes on the newest, freshest video games, which is why we just finished “The Witcher 3.”