‘Metal Gear Solid V’ & ‘Metal Gear Solid’

JJ and Chris are newcomers to the “Metal Gear Solid” series, so we turn to two experts. Jason Schreier, the news editor at Kotaku, has played more than 40 hours of “The Phantom Pain” already. He explains what he likes about the series in general and the new game in particular. Then, Ashly Burch, a voice actor and writer, talks about the new book she wrote with her brother, Anthony (the lead writer of “Borderlands 2”), about Hideo Kojima’s 1998 game for the PlayStation.


“Metal Gear Solid” by Ashly Burch and Anthony Burch

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  1. Ted
    September 6, 2015

    I agree with Ashly Burch that it’s hard to recommend the original Metal Gear Solid unless you’re comfortable with games of that era. I wasn’t when I played it (in 2009, as preparation for playing MGS4) and found the controls quite frustrating. I’m glad I did play it because it helped me appreciate MGS4, but it’s completely unnecessary for The Phantom Pain. However, just as a clarification for those who do feel like trying it, you don’t actually need to get out your CRT monitor and PS1 (as suggested in the podcast); all PS3s emulate the PS1 in software, so you can play the original Metal Gear Solid on your PS3 and your HDTV.

  2. Tyler
    November 30, 2015

    It’s comforting to know that I’m not the only MGS fan that has no god damn idea about what is going on in the story haha. When I play MGS game I seem to notice that Kojima likes to throw serious political/global themes in the games. I remember playing peace walker for psp and it had some interested tid bits about nuclear deterrenc that I found fascinating.


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