More ‘Metal Gear Solid V’ & ‘Shadowrun: Hong Kong’

Does “Metal Gear Solid V: The Phantom Pain” make any sense to newcomers? Does that even matter? Chris and JJ begin their serial review of Hideo Kojima’s new game. Plus, an audio “Let’s Play”: JJ narrates a playthrough of the turn-based tactical RPG “Shadowrun: Hong Kong.”

SHOW NOTES:

Chris says JJ got the avatar-creation joke in the prologue to “The Phantom Pain” backward. To which JJ says, “Are you saying I didn’t quite understand what was going on in the hospital?”

‘Metal Gear Solid V’ & ‘Metal Gear Solid’

JJ and Chris are newcomers to the “Metal Gear Solid” series, so we turn to two experts. Jason Schreier, the news editor at Kotaku, has played more than 40 hours of “The Phantom Pain” already. He explains what he likes about the series in general and the new game in particular. Then, Ashly Burch, a voice actor and writer, talks about the new book she wrote with her brother, Anthony (the lead writer of “Borderlands 2”), about Hideo Kojima’s 1998 game for the PlayStation.

SHOW NOTES:

“Metal Gear Solid” by Ashly Burch and Anthony Burch