‘Typeshift’ designer Zach Gage

Zach Gage, the designer of mobile games like “SpellTower,” “Really Bad Chess,” “Sage Solitaire,” and 2017’s “Typeshift,” talks to Chris and JJ during a live show from the Play NYC convention. Plus, JJ’s “Tacoma” mini review.

‘Super Mario Run’ & ‘Rogue One: A Star Wars Story’

Is Mario’s first iPhone game–and JJ’s first Mario game (!!!)–brilliant, despicable, or both? Plus, our apparently annual review of a new “Star Wars” movie.

‘Lifeline,’ ‘Fallout Shelter’ & narrative designer Cara Ellison

Have you ever played video games–on your telephone? You will. And the company that will bring it to you? Not AT&T. JJ and Chris review “Lifeline,” a game designed for the Apple Watch, and “Fallout Shelter.” Plus, Chris talks to Cara Ellison, a game designer and critic, about working on “Grand Theft Auto IV” and “Dishonored 2.”

SHOW NOTES:
Play Cara Ellison’s “Sacrilege”

Read Cara Ellison’s “Embed With Games”