Zach Gage, the designer of mobile games like “SpellTower,” “Really Bad Chess,” “Sage Solitaire,” and 2017’s “Typeshift,” talks to Chris and JJ during a live show from the Play NYC convention. Plus, JJ’s “Tacoma” mini review.
Is Mario’s first iPhone game–and JJ’s first Mario game (!!!)–brilliant, despicable, or both? Plus, our apparently annual review of a new “Star Wars” movie.
Everyone’s playing it. But is it any good?
Have you ever played video games–on your telephone? You will. And the company that will bring it to you? Not AT&T. JJ and Chris review “Lifeline,” a game designed for the Apple Watch, and “Fallout Shelter.” Plus, Chris talks to Cara Ellison, a game designer and critic, about working on “Grand Theft Auto IV” and “Dishonored 2.”
Play Cara Ellison’s “Sacrilege”